Zedrush

A Wordle-inspired daily alphabet game

Full-Stack + AI
zedrush.com
Zedrush screenshot

Overview

A Wordle-inspired daily alphabet game. The player has 5 minutes to get a word for each letter of the alphabet based on the day's category. Once completed, the user submits their answers to be marked. To speed up performance, common answers were hardcoded in JSON while the unique answers were sent with a carefully written prompt to an LLM to be marked.

Tech Stack

  • TypeScript

    TypeScript

  • React

    React

  • TailwindCSS

    TailwindCSS

  • Node.js

    Node.js

  • PostgreSQL

    PostgreSQL

Key Decisions

1.

Cheating Prevention

A few of my testers made it their goal to game the system. They succeeded, which was actually necessary for me to optimise the system prompt. Taking into account edge cases and certain rules, the marking felt much fairer and led to less cheating across the board.

2.

LLM Model Choice

The cheaper models (i.e. Claude Haiku) would consistently make mistakes, I didn't want users feeling frustrated that their answers were marked as false negatives. Claude Sonnet cost way too much but performed much stronger. Balancing the pros and cons of both, I chose Claude Haiku with a strong system prompt. This reduced most of the false negatives, while saving me money!